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Stone Stag Saga
Somewhere in an apartment complex plays the quiet lives of Kova Innan and his friend Lukas. Two friends strung together out of necessity- one in refuge from his parents, one for reasons he refuses to divulge. They get along all right, one going to work during the days, the other staying behind to make the tiny space livable. Not obnoxious party animals, but not killjoys to live by either.
Until Kova gets a package in the mail from an unknown sender. An old video game by the name of The Duality of Mankind. A dungeon crawler, showcasing the journey of two siblings, Lex and Syntha, as they search for a god long since lost who they hope will save their world from disintegrating into a wasteland.
Suddenly the pressing question isn't what they'll eat for dinner, but what are 'caedats'? Who sent the packages that showed up at their apartment and Lukas' workplace? And where exactly did Lukas come from?
But his withdrawn friend refuses to give him answers, leaving Kova completely unprepared when he suddenly goes missing- and when Lex and Syntha show up on his street.
In a tucked-away pocket of a sprawling city is a tiny suburb by the name of Heavestone. Hidden by the inhabitants and forgotten by everyone outside, it houses the refugees of an equally obscure colony of Mars- Miralay.
Eponine Westal is one such refugee. Brought to Earth by his parents as an infant, he has lived in Heavestone for as long as he has remembered, exploring the edges of the outside world at night and hiding in Heavestone with his fellow Miralayans by day. Life is stable, if not a bit boring, ekeing out an existence comfortable but by no means lavish.
But, he (and everyone else in Heavestone) rationalizes, it's better than living under the totalitarian grasp of Miralay, a colony created by the company Alegria, Inc. as a mere pet project.
But one night, while exploring, he comes across a girl named Serlis, a Miralayan hidden away and raised with only a computer as a companion. Freeing Serlis is his first reaction- Heavestone is a safer place for a refugee than the basement of a bankrupt dollar store.
Safer than Miralay, at least.
But Serlis wants to go back.
A companion novella to Living Wasteland, taking place several hundred years after the first book.
Sephiriel Viridi is a man of little resources and even less time. Set adrift from his home of Heavestone with only a run-down spaceship and a meager inheritance, he has spent the last few years of his life singlehandedly running an intergalactic shipping company. One of, if not the, fastest in the Orchidia System. Self-isolating to protect himself from the dangers of post-Miralay life, he maintains a fragile sort of balance in the stars. Enough money to get by, enough sights to see to last him more than his lifetime.
But the balance starts to unravel when his ship gets hijacked by Lazarus, one of the most fearsome assassins in the Orchidia System.
The price for Seffie's life?
The successful delivery of a package far more dangerous than any other he's carried.
The Phobia Interim
--BEGINNING OF TRANSMISSION--
How far would you go to honor the last wishes of a loved one? No matter how preposterous, how outrageous, how earth-splittingly devoid of logic?
To the end of the world, perhaps. But the world isn't flat but instead a globe- what a stupid observation. Surely a high school education would have enlightened you to that.
As far as your money would stretch, maybe. But what if you're a teenager with limited assets and no help from your parents in this endeavor?
As far as the law would allow? What if the wish blatantly went against the law? How much is your love willing to go to fulfill a simple wish?
As far as files stating the problem would drive you? The words are obfuscated and hard to understand, and the pictures repel you. But it's your loved one on the line, if that's all you can understand!
But it's okay, because all of our files are in the end, scattered, crumpled, and commanding someone else's fate. The You files, the Me files, the Spouse files, the Sibling files...
The Samhain Files.
--END OF TRANSMISSION--
You know that feeling in the back of your mind? The one that persists in telling you that you're not good enough, that your life is inadequate for what you wish you could be?
Say you water it with a few changes, and it grows. It sprouts and pokes its head out of your mind, and before you know it, you're full-on planning to leave your family, your home, and all of your friends and start anew all over.
Wanderlust- ever heard of it? The constant urge to be moving somewhere else, to be experiencing something new.
Don't get behind that wheel.
Don't start the engine.
Don't cross that first mile.
You just might catch the white line fever.
It has been over a decade since Anders' soul was lost to Bes Tavikka, the first key to the liberation of Gehenna-Altaris.
It has been over a decade since Rena, the only one to leave Bes' amy alive, disappeared without a trace.
It has been over a decade since Miranda Shew, the surviving partner of Anders Shew, fled under a piecemeal witness protection program to locations unknown in fear of his life.
It has been over a decade since Anders' replacement has been chosen.
It has been a few minutes since Bes' most recent sacrifice.